Hey there!

I'm a 20 year old Dutch Game Art Student at HKU. I primarily love to fill my canvas with pixelart, but I also design, write, and sometimes program games myself. If you want to try out my games you can go to my Itch.io page (via the menu bar). 


Thanks for checking out my portfolio!

Bloody Hell is my first Steam Game. It's a short but sweet game about an Angel on a Bloody Bullet-hell mission to kill Satan!

WallKing is a 3D Mobile game for which I did artwork, UI design, user tests & prototyping in Unity.

"Tomb of the Casteless" is a 3D environment made in Unity, optimized for URP.

A 3D woodcutting animation made in Maya.


A simple 2 day Jam game for which I did most art and some game design.

A larger project for which I made almost all of the art, did a lot of game design, prototyping and some programming & UI.

AmputaTed is a 2D platformer for which I made and implemented most of the art, as well as some game design.

The Fellowships of Idiots: a 2D/3D pixelart game prototype.